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Mid - Level UX Designer


May 11, 2018

San Francisco, CA


Agent: Nathaniel B.

Job #: 132748

Salary: DOE

Job Description

We are looking for a UX designer who can work in a fast-paced, professional environment. You will help create highly usable, mission-critical software for a medical cell therapy service. This position is full-time and based in our San Francisco office.

What you'll be doing

  • Understand business goals and user needs. Communicate with both internal and client-side design, engineering, business and marketing teams to understand requirements, shape scenarios and user stories, and translate them into products.
  • Research users in a complex system. Observe diverse users in various medical settings to understand the system and their experience and pain points. Test designs with users, solicit feedback and iterate on improvements. Synthesize and prioritize research findings. Balance feedback from users, FDA compliance, subject matter experts, PM, engineering.
  • Design intuitive and reliable medical software products. Based on the goals and needs for our users and clients, create user flows, UI specs, interaction design, and mockĀ­ups as needed.
  • Collaborate and iterate to get it right. Work with fellow designers and engineers to generate multiple designs to solve a need, evaluate tradeoffs, and test and implement the most promising solutions.
  • Documenting designs. As a medical service, our functionality must pass FDA approval. Fully flesh out and document designs and workflows as needed for validation and testing.

The following experience and skills are important to us

  • Training. Formal training (Bachelors/Masters) in Design, HCI or related field, or 3+ years of professional experience as a UX designer. Demonstrated experience crafting usable interfaces, including research, structure, and flow.
  • Collaborative. Ability to interact with both technical and nontechnical people to complete a project.
  • Process-oriented. Experience working with Agile software teams, and an interest in shaping and improving team processes.
  • Tools- Sketch or Figma, InVision- mid to high fidelity 
  • Up to date. Familiar with ongoing trends in design for relevant platforms (desktop, mobile, tablet).
  • Startup life. Comfort with a fast-paced environment and changing requirements. Ability to flourish with minimal guidance, be proactive, and handle uncertainty and ambiguity.

Want more details about this and other San Francisco, CA opportunities? Meet Nathaniel Bliss!

Mid - Level UX Designer - Questions